About Starfoundry
A turn-based 4X strategy game about the unglamorous part of colonising space: keeping the people you brought with you alive.
Most strategy games abstract a colony into a number that goes up. Starfoundry does not. A world is a hex grid, each tile is placed by hand, and the population is individual units with trades who stand in specific buildings and are worth different amounts depending on where you put them.
The result is a game where the interesting decisions are small and concrete — which tile, which worker, whether the grid can take another factory — rather than large and abstract.
Who makes it
Starfoundry is an independent project, built and run by one developer. It is free to play in the browser, and it is paid for by the advertising you see on this site.
Technology
It runs entirely in the browser — TypeScript and React, with the whole simulation on the client. Your saves are kept in your own browser unless you sign in and ask for them to be kept on the server as well.
Getting in touch
Bug reports and suggestions are welcome: see the contact page.